Create Road: Creates a maintenance-free road on a tile.Edit Resource: Adds natural wonders, fallout, and resources to a tile.It should be noted that not all improvements will work properly. Edit Improvement: Adds improvements to a tile.Edit City: Changes the appearance/size of a civilization's cities, including ones placed by the Create City function.None of them work properly, however, and only the first one placed has the city name thing above it. Create City: Places a city on a tile if it is right-clicked.They all work by double-clicking on a tile, unless stated otherwise. Pressing Tilde brings up a panel containing various debugging functions.ĭisables or enables the models/sprites of cities, landmarks, units, and so on.Ĭhanges the property of a hex tile (like having been revealed) to a certain player in-game.Ĭontains a variety of functions related to civilizations. This code will also reveal every natural wonder, which can be entered over and over for potentially infinite happiness, and grants the "Marco Polo" achievement (if not already achieved). ![]() ![]() ![]() Pressing Control + Z will reveal the entire map, and introduce your civilization to the others (and City-states, if enabled). A simple debugger can be accessed by going into Documents\My Games\Sid Meier's Civilization 5\, opening config.ini, and setting DebugPanel to 1.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |